Deprecated Methods |
com.sun.lwuit.impl.android.AndroidImplementation.clearVirtualKeyboard()
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com.sun.lwuit.animations.Transition.copy()
use the version that accepts boolean instead |
com.sun.lwuit.Form.createCommandComponent(Vector)
override MenuBar.createCommandComponent instead of this method
(this method will be removed in next version) |
com.sun.lwuit.Form.createCommandList(Vector)
override MenuBar.createCommandList instead of this method
(this method will be removed in next version) |
com.sun.lwuit.animations.Motion.createFrictionMotion(int, float, float)
use the version of this method that accepts a maximum value |
com.sun.lwuit.impl.LWUITImplementation.createVideoComponent(Object)
replaced by the new video component |
com.sun.lwuit.plaf.LookAndFeel.drawTabbedPane(Graphics, TabbedPane)
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com.sun.lwuit.plaf.DefaultLookAndFeel.drawTabbedPane(Graphics, TabbedPane)
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com.sun.lwuit.plaf.LookAndFeel.drawTabbedPaneContentPane(TabbedPane, Graphics, Rectangle, Dimension, int, int, Dimension, int, int)
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com.sun.lwuit.plaf.DefaultLookAndFeel.drawTabbedPaneContentPane(TabbedPane, Graphics, Rectangle, Dimension, int, int, Dimension, int, int)
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com.sun.lwuit.TextArea.getAbsoluteAlignment()
this method is redundant and no longer used |
com.sun.lwuit.TextArea.getAlignment()
use Style.getAlignment instead |
com.sun.lwuit.Label.getAlignment()
use Style.getAlignment instead |
com.sun.lwuit.util.Resources.getAnimation(String)
use getImage(String) instead |
com.sun.lwuit.util.Resources.getAnimationResourceNames()
use getImageResourceNames instead |
com.sun.lwuit.plaf.Style.getBackgroundAlignment()
the functionality of this method is now covered by background type |
com.sun.lwuit.plaf.Border.getEmpty()
use createEmpty instead |
com.sun.lwuit.plaf.Border.getFocusedInstance()
use the getSelectedStyle() method in the component class |
com.sun.lwuit.Display.getKeyCode(int)
this method doesn't work properly across device and is mocked up here
mostly for the case of unit testing. Do not use it for anything other than that! Do
not rely on getKeyCode(GAME_*) == keyCodeFromKeyEvent, this will never actually happen! |
com.sun.lwuit.impl.LWUITImplementation.getMediaTime(Object)
replaced by the new video component |
com.sun.lwuit.plaf.LookAndFeel.getTabbedPaneCell(TabbedPane, String, Image, boolean, boolean, Style, Style, Style, int, int, Dimension, Dimension)
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com.sun.lwuit.plaf.DefaultLookAndFeel.getTabbedPaneCell(TabbedPane, String, Image, boolean, boolean, Style, Style, Style, int, int, Dimension, Dimension)
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com.sun.lwuit.impl.LWUITImplementation.getVideoHeight(Object)
replaced by the new video component |
com.sun.lwuit.impl.LWUITImplementation.getVideoWidth(Object)
replaced by the new video component |
com.sun.lwuit.util.Resources.isAnimation(String)
animations are no longer distinguished from images in the resource file, use Image.isAnimation instead |
com.sun.lwuit.Command.isDefaultAction()
this functionality is no longer supported use Form.setDefaultCommand() instead |
com.sun.lwuit.Dialog.isDialogTitleCompatibilityMode()
this method will be removed and the functionality will be removed in
the next version of LWUIT |
com.sun.lwuit.Component.isFocusPainted()
this method would be removed in a future version of the API, manipulate getSelectedStyle()
to achieve a similar look |
com.sun.lwuit.Display.isLightMode()
this method is no longer used, it was too unreliable |
com.sun.lwuit.Display.isNativeCommands()
use getCommandBehavior() == Display.COMMAND_BEHAVIOR_NATIVE |
com.sun.lwuit.plaf.LookAndFeel.isTouchMenus()
use Display.getCommandBehavior() == Display.COMMAND_BEHAVIOR_TOUCH_MENU |
com.sun.lwuit.impl.android.AndroidImplementation.isVirtualKeyboardShowing()
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com.sun.lwuit.impl.android.AndroidImplementation.isVirtualKeyboardShowingSupported()
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com.sun.lwuit.impl.LWUITImplementation.paintVideo(Component, boolean, Object, Object, Object)
replaced by the version that accepts the video component instance |
com.sun.lwuit.Image.scale(int, int)
scale should return an image rather than modify the image in place
use scaled(int, int) instead |
com.sun.lwuit.TextArea.setAlignment(int)
use Style.setAlignment instead |
com.sun.lwuit.Label.setAlignment(int)
use Style.setAlignment instead |
com.sun.lwuit.Button.setAlignment(int)
use the Style alignment instead |
com.sun.lwuit.plaf.Style.setBackgroundAlignment(byte)
the functionality of this method is now covered by background type |
com.sun.lwuit.plaf.Style.setBackgroundAlignment(byte, boolean)
the functionality of this method is now covered by background type |
com.sun.lwuit.Form.setBgImage(Image)
Use the style directly |
com.sun.lwuit.Form.setCommandListener(ActionListener)
use add/removeCommandListener instead |
com.sun.lwuit.Command.setDefaultAction(boolean)
this functionality is no longer supported use Form.setDefaultCommand() instead |
com.sun.lwuit.Dialog.setDialogTitleCompatibilityMode(boolean)
this method will be removed and the functionality will be removed in
the next version of LWUIT |
com.sun.lwuit.Display.setFlashGraphicsBug(boolean)
this method is no longer supported use GameCanvasImplementation.setFlashGraphicsBug(f) instead |
com.sun.lwuit.plaf.Border.setFocusedInstance(Border)
use the getSelectedStyle() method in the component class |
com.sun.lwuit.Component.setIsScrollVisible(boolean)
replaced by setScrollVisible to match the JavaBeans spec |
com.sun.lwuit.Display.setLightMode(boolean)
this method is no longer used, it was too unreliable |
com.sun.lwuit.List.setListCellRenderer(ListCellRenderer)
use setRenderer instead, this method was deprecated to confirm
better to JavaBean convention of having the getter/setter with the same name |
com.sun.lwuit.impl.LWUITImplementation.setMediaTime(Object, long)
replaced by the new video component |
com.sun.lwuit.Display.setNativeCommands(boolean)
use setCommandBehavior(Display.COMMAND_BEHAVIOR_NATIVE) |
com.sun.lwuit.impl.android.AndroidImplementation.setShowVirtualKeyboard(boolean)
|
com.sun.lwuit.Component.setStyle(Style)
|
com.sun.lwuit.Form.setTitleStyle(Style)
this method doesn't take into consideration multiple styles |
com.sun.lwuit.plaf.LookAndFeel.setTouchMenus(boolean)
use Display.setCommandBehavior(Display.COMMAND_BEHAVIOR_TOUCH_MENU) |
com.sun.lwuit.Component.setUnSelectedStyle(Style)
use setUnselectedStyle (the case of the S character in this method is incorrect) |
com.sun.lwuit.impl.LWUITImplementation.setVideoFullScreen(Object, boolean)
replaced by the new video component |
com.sun.lwuit.impl.LWUITImplementation.setVideoLoopCount(Object, int)
replaced by the new video component |
com.sun.lwuit.impl.LWUITImplementation.setVideoVisible(Object, boolean)
replaced by the new video component |
com.sun.lwuit.Form.showMenuDialog(Dialog)
override MenuBar.showMenuDialog instead of this method
(this method will be removed in next version) |
com.sun.lwuit.impl.LWUITImplementation.startVideo(Object, Object)
replaced by the new video component |
com.sun.lwuit.impl.LWUITImplementation.stopVideo(Object, Object)
replaced by the new video component |